Warhammer 40,000: Darktide is indefinitely delaying its console release to focus solely on fixing issues on the PC version. The game was supposed to release on Xbox Series S/X shortly after the PC launch in November, but offered no release information prior to that announcement. As a result, developer Fatshark has also decided to delay the rollout of promised seasonal content for the game and respond to feedback in terms of creating a “full” crafting system, a rewarding progression loop, and PC performance optimization. While console gamers might be a bit disappointed by this announcement, judging by Warhammer 40,000: Darktide’s mixed general reception on Steam, it seems like the right move.
“We are extremely proud of our ability at Fatshark to deliver a game that millions of people can enjoy. That’s what we set out to do with Warhammer 40,000: Darktide – to create a highly engaging and stable game with a level of depth that lets you play for weeks, not hours,” the open letter from Fatshark CEO and co-founder Martin Wahlund reads. “We failed to meet those expectations.” In addition to delaying the Xbox release Series S / X, the developer will suspend the upcoming release of all high-end cosmetics, diverting attention only to polishing the game. The developer claims that he could not continue on the path of releasing new content without having addressed the growing concerns of players.
Released in late November, Warhammer 40K Darktide seemed destined for success, thanks to its visceral combat and highly detailed environments. Borrowing the four-player co-op formula from its older fantasy-based entries Warhammer: Vermintide 1 and Vermintide 2, it seemed almost a no-brainer to add 40K gunplay into the mix for better results. In it, players are thrown into the ruthless hive city of Tertium to face bloodthirsty enemies – a heretical cult called Admonition, which seeks to take over the planet Atoma Prime. Customization is subdivided into class, appearance, and gender, with an additional focus on the crafting system. Unfortunately, the latter gave an incomplete printout, which, as noted above, Fatshark intends to fix.
Fatshark recently publishedThe Signal Update, the first content drop for Darktide, which added a new Comms-Plex 154/2f mission, two new weapons for the Zealots and Ogryns classes, and the much-requested Private Sessions feature. The update also included two new modifiers for missions, with “Hunting Grounds” featuring an increased number of Pox Hounds and Assault Missions increasing ammo pick up, while reducing healing ability.
Warhammer 40,000: Darktide is available to play on PC via Steam and PC Game Pass. As mentioned above, the Xbox Series S/X version has been delayed indefinitely.