Valve has created a new bite-sized portal game for the Steam Deck


I just posted a 4,000-word review of Valve’s Steam Deck portable gaming PC, which just went on sale to the first batch of early adopters today. But the company also made a surprise announcement – Opening office joba new miniature experience that takes place in the Portal universe which will be a free download on March 1st. It’s designed to introduce new Steam Deck buyers to the handheld’s incredible array of controls, and that involves… toilets and chairs.

Assuming you’re not already halfway through the video teaser at the top of this article, here’s how Valve tries to bridge the gap between our desperate desire for Valve to remember how to count to three and the potential disappointment that Valve has yet to succeed:

Opening office job reinvents the genre of walking simulators and places them in the blistering, endorphin-filled world of sitting behind things.

You play as a newbie on their first day on the job – your heart full of hope and your legs full of dreams, eager to climb the corporate ladder. But life has other plans, and they all involve chairs.

Designed as a free playable short for Valve’s new Steam Deck, Office work guides you through the controls and features of the handheld, while not being as boring as it sounds.

Not Portal 3!

Lower your expectations: this is not a sequel to Portal. Prepare now to raise them slightly, as this is in the expanded universe of these games.

It looks fun! But this surprised me for two reasons:

  1. Valve never told me a word about it.
  2. Valve explicitly told reporters that it was not going to do something like this.

In an exclusive interview, Edge magazine asked Valve founder Gabe Newell if his company had ever considered developing a “tailor-made” game to “demonstrate hardware capabilities” that would launch alongside the Deck, as Valve did with The laboratory or other VR experiences.

Gaben reportedly said:

Yeah. I mean, we looked at it — it’s just a matter of resources and time. We decided to spend more of our resources on our existing games like dota and Counter-Strike and think of ways to improve them on this device. We just felt like it was more profitable than building some kind of gamelet.

Valve also suggested to me back in August that they wouldn’t make any handheld-exclusive games like they did. Half-Life: Alyx exclusive to VR, and wrote in an FAQ that the idea of ​​Steam Deck exclusives “doesn’t make much sense to us”.

But it may not be exclusive. And anyway, I’m definitely not going to look for a present Portal mouth experience.


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