Star Wars Jedi: Survivor Delayed Six Weeks, Will Now Arrive April 28
Star Wars Jedi: Survivor has been delayed for six weeks. In a tweet, developer Respawn Entertainment confirmed that the highly anticipated galaxy generation adventure, originally scheduled for March 17, will now release on April 28. The studio claimed that development of the game’s core content was indeed “finished” and that the extra time would be used for further optimization to provide a bug-free experience. Star Wars Jedi: Survivor returns Cameron Monaghan in the lead role of Cal Kestis, now a powerful Jedi Knight, and is set five years after the events of Star Wars Jedi: Fallen Order.
“Over the past three years, the Jedi team here at Respawn has poured their collective hearts and souls into Star Wars Jedi: Survivor, and we’re proud to say the next chapter in Cal Kestis’ story is complete.” , the open letter reads. “We are now fully focused on the final step: bug fixes to improve performance, stability, polish, and most importantly, the player experience.” While that might seem like a disappointment to fans, infamous cases like Cyberpunk 2077’s disastrous launch, which was littered with game-breaking issues, show just how important delays and final polish could be for any title. More recently, studio Fatshark pushed back its latest Warhammer 40,000: Darktide on Xbox Series S/X consoles indefinitely to patch the existing PC version first.
Star Wars Jedi: Survivor retains many gameplay elements from its predecessor, especially the Souls-like combat and progression system as you continue Kestis’ journey and rebellion against an oppressive empire. Title director Stig Asmussen has previously confirmed that Kestis will have five “fully realized” stances, with their use cases entirely dependent on the types of enemies you face. His comment to GameInformer suggests that Star Wars Jedi: Survivor won’t do much in terms of getting started and will instead have players figure out what works and what doesn’t on their own. The new stances include a light double-bladed option, in addition to a new heavy stance that resembles Kylo Ren’s lightsaber crossguard style. Asmussen described the latter as “beefy”, adding that you have to be very careful when they attack because the “sync windows are longer with the blade”.
As seen in the announcement poster, Kestis’ trusty and lovable droid BD-1 returns, and further help arrives in the form of a new character, Bode Akuna, who is described as an AI who will aid the protagonist both in combat and in crossing. “He and Cal form a special bond. It’s almost as if they were brothers. And they’re not exactly the same, but they really complement each other,” Asmussen said in the interview. Star Wars Jedi: Fallen Order adds more options for exploration and traversal by adding an ascension cable that aids in climbing over rocky surfaces. This time around, Kestis can also tame and ride wild beasts.
In addition to announcing the delay of Star Wars Jedi: Survivor, publisher EA canceled Apex Legends Mobile outright and halted work on the untitled Battlefield mobile game. The former will end its services on May 2, just weeks before celebrating its first anniversary.
Star Wars Jedi: Survivor is out now on April 28 on PC, PS5, and Xbox Series S/X.