The original Simpsons: Hit and Run, released 20 years ago in 2003, ended up being a huge hit and sold millions of copies. A sequel, featuring planes, was therefore planned. But then the publisher shocked everyone when it offered a sweetheart deal to create more Hit and run Games.
Developed by Radical Entertainment and published by Vivendi, The Simpsons Hit & Run was a semi-open world RGT-like a video game featuring the popular Simpsons family and a host of other characters from the long-running animated series. It was released to positive reviews in September 2003 on PS2, GameCube and Xbox. It also sold incredibly well, was loved by fans, and had a development team excited to create more. And Fox, and the people behind The simpsons, wanted more and offered Vivendi a deal that would have potentially led to five additional sequels. But the publisher gave up, according to people who worked on the game.
In a new video interview from MinnMax, six of the original developers and producers who worked on Hit and run sat down to orally tell the story of how this popular game came to be. During that discussion, executive producer John Melchior (who worked with Fox) explained that the sequel was a “no-brainer” for everyone involved.
According to Melchior and others, while the original Hit and run only featured cars and trucks, the planned sequel would have featured airships, blimps, and planes. The Simpsons (Hit & Run). This was going to be a franchise, without a doubt in anyone’s mind,” Melchior said.
Hit and run programmers Cary Brisebois and Greg Mayer further revealed that work was underway on a towing mechanism that would have allowed players to drag wagons and trailers behind cars.
Unfortunately for fans of Hit and run, Vivendi backed out of the deal. Melchior claimed that the five-game deal would have cost the publisher as much or less than what it paid for the game. The Simpsons license for only Hit and run. He explained that the deal was so good because everyone at Fox and The simpsons The TV show was impressed by Hit and run and I wanted more. But as Vivendi passed on, EA stepped in and bought the license to produce its own The Simpsons Games.
A Hit and run redo? Maybe…
Sure, sequels seem unlikely now, but everyone involved in creating the game would love to see a remake. In fact, during the interview, they all expressed their admiration for YouTuber Reubs’ UE5 remakewith one developer saying that Disney (who now owns Fox) should just release this fan game because it’s better than what they’ve been making.
That probably won’t happen, and according to Melchior, a remake would have to involve both Disney and Activision (which owns the original game’s code). So don’t hold your breath for news Hit and run game soon.
Or do it! But before you pass out waiting for a sequel or remake, I recommend you watch MinnMax’s full oral history interview as it reveals more information about the game’s development, including who added these cool holiday cheat codes, what Fox made them cut, how The Simpsons“The writers tried to slip in some dirtier jokes than the series allowed, and how we almost got a PSP port of the game.