While building in Minecraft is often rewarding, sometimes players want to skip the process and bring a creation directly to their world or server.
By uploading schematic files provided by other players, it is possible to use third-party programs to import entire structures and place them in a Minecraft world.
Thanks to the ingenuity of the game’s community, a plethora of schematics are available for the player’s enjoyment. They can be imported into a variety of programs, such as WorldEdit or Litematica. These third-party programs have created incredibly intuitive interfaces allowing players to quickly place entire structures with just a few clicks.
Minecraft: Downloading and importing a schematic file into WorldEdit
Before using schematics in the game, players will need a few things. First, they will need to download a program like WorldEdit. This particular program can be found at Dev.bukkit.org/projects/worldedit.
Players using WorldEdit for a server will need to ensure their server is running Spigot or Paper. They can then place the downloaded WorldEdit plugin in their server’s plugins folder.
For players who wish to circumvent this, it is possible to use mod loader programs such as Forge, Fabric or Sponge. All of these programs should be compatible with the Java edition of the game, and the developers at WorldEdit have provided versions of the program for each mod manager.
Much like the server method, players will want to download the WorldEdit program for their respective mod managers. They can then place the downloaded WorldEdit files in their mods folder for their management program.
Once players have obtained WorldEdit, they can begin downloading schematic files. There are several trusted community sites that facilitate these files, such as Minecraft-schematics.com and the well-known PlanetMinecraft site.
When schematic files are downloaded, players will want to place them in the schematics folder in their WorldEdit folder. An example file path would be /plugins/worldedit/schemas or something similar, depending on whether the mod is installed for a server or a mod manager.
Once the schematics are placed, players can enter their world or server. They can use the command “//schem load mcedit filename” at load the desired schema. However, keep in mind that the “filename” part of the command should be replaced with the name of the desired schematic file without its “.schematic” extension.
Finally, all players will need to do is go to where they want to place their blueprint and enter the “//pastry” order.
If players don’t like where they placed their blueprint, they can remove it using the command “//to cancel” to revoke their last placement action.