Infinite Halo Developer 343 Industries is aiming for a “late August” launch of the game’s long-awaited networked co-op campaign mode, said the game’s chief creative officer, Joseph Staten, in a new Halo Waypoint blog post. As part of a new roadmap included in the post, Staten also shared that 343 is aiming for an open beta for Halo Infinite Forge mode in September.
343 Industries announced months before Halo Infinite December release stating that co-op and Forge would not be available at launch. The developer then said it was aiming to ship the co-op campaign “with” Season 2, then pushed that goal to “later” in Season 2.
Even further is split-screen campaign co-op, which lets you play the campaign with your friends on the same TV. Based on the roadmap, 343 Industries doesn’t plan to launch split-screen co-op for some time during the game’s third multiplayer season, which begins November 8. And it looks like that estimate could still change, as the roadmap says the split-screen co-op schedule is “TBD.”
As for Forge, here’s what Staten discussed about how 343 plans to jump straight into an open beta:
We want to get the Forge toolset into your hands as soon as possible so that great community maps and modes can find their way into the game faster. To make that happen, we’re aiming for an open beta of Forge later in Season 2. We managed to have Forge in private flight with a limited audience for a while, so we decided to forego a full-scale formal flight program and go right to open beta. Using this approach, we can get core Forge tools out to everyone faster while staying focused on our main priority of continuing to improve the fundamentals of Infinite Halo. Forge will persist from open beta, evolving and growing over time.
According to the roadmap, 343 Industries is also aiming for a late August release for a feature that lets you replay campaign missions, which was a notable omission at launch.
While it can be frustrating to hear that you’ll have to wait a little longer for many of these features, Staten pointed out that the company is taking the time needed to develop features at a pace that’s good for people’s health. the team. “We know we need to deliver more content and more features faster,” Staten said. “Staying true to priority zero means that sometimes we have to slow down to stay healthy and move faster later.” Staten also noted that 343 plans to introduce in-season quality of life improvements in what he calls “Drop Pods.”
Halo Infinite The second multiplayer season starts on May 3 and will add new maps and modes.