Fortnite now shows how many people are playing Battle Royale – and all other islands
from Fortnite The Discover tab, which lets you choose from Epic Games-created modes like Battle Royale or non-Epic Creator Experiences, now shows how many players are currently participating in a given Experience. The change has been officially rolled out Wednesdayand it could be an important tool for creators to benchmark their work against official Epic modes.
You can see player counts in the game’s Discover tab, which represents the overall number of players in-match at any given time, Epic spokesperson Dan Walsh said. The edge. From what I’ve seen, it’s extremely clear that Epic’s Battle Royale and Zero Build (the no-build Battle Royale introduced last year) are dramatically more popular than any experiences made by non-Epic creators.
Just before posting this story, Battle Royale was hovering around 343,000 players and Zero Build was around 255,000 players, but the highest number I could find on a non-Epic experience was around 22,000 players. This experience was by far the exception; Publishing in the “Popular” section of Discover had thousands of players, and many in other parts of the catalog only had triple or double digits.
And the vast majority of playtime in Epic’s own creations is consumed by the two Battle Royale modes. By my count, Battle Royales had just under 600,000 players when I counted, while the rest of the experiences in the “By Epic” row had just over 108,000 players. It’s no real surprise that Battle Royales are the most popular – Epic puts a lot of effort into keeping them fresh – but now we need the numbers to prove it.
“Creator Economy 2.0” for Fortnite. Under the new system, Epic will pay 40% of from Fortnite net revenue to creators based on engagement with their “islands” (Epic’s word for in-game experiences), but Epic will also receive money from this pool to cover its game development costs.
The new measures also put Epic on a par with Roblox, which also displays player counts as you browse available experiences. This allows us to make some interesting comparisons — when I checked Robloxthere were apparently around 449,000 people playing on one of the platform’s most popular experiences, Brookhaven PRabout 116,000 more people than those who played from Fortnite signature Battle Royale mode. I guess the number of players on the platforms isn’t entirely an apples to apples comparison, but I think Brookhaven the number always represents how much Roblox East.
(The number of players is not the only Roblox– appearance similar to FortniteBesides: Roblox also has a Discover tab, and roblox.com and fortnite.com are largely filled with rows of different experiences that you can learn more about right from those homepages.)
I think Epic’s choice to increase transparency with the number of players is a good choice. Epic talked about a big game about wanting to bring more creators into Fortnite, and this small change could make the platform more competitive. We’ll have to wait and see if the creators can actually create something that increases the popularity of Battle Royale, but at least now we can track that.