In a recent corporate meeting with employees, as reported by Xfire, EA executives attempted to explain the reasons for the dire state of ‘Battlefield 2042’ as players drop out of the game in droves. and that more than 200,000 people sign a petition asking for refunds.
While acknowledging EA’s broader success, past and present, Laura Miele, EA’s Head of Studios, said “It’s really important to recognize when we’re misfiring.” She added that when it comes to the launch of Battlefield 2042, the company “did not meet our players’ expectations, and also clearly failed our own expectations.”
Miele then listed all the things that would have contributed to the failure of the game, among which the “huge ambitions for the project”, the aging Frostbite engine, the global pandemic, a “historical” amount of bugs and, surprisingly, the simultaneous launch of the multiplayer mode of “Halo Infinite”.
She noted that while EA received a lot of negative feedback from players regarding bugs and unpolished areas of the experience, there was also a lot of positive feedback, adding that after the game launched and the day 1 patch “the game was stable” and “The first critical reception was good.”
But then, according to Miele, the game was affected by the multiplayer launch of “Halo Infinite”, which apparently drew unfavorable comparisons as gamers perceived “Halo” to be highly polished, while “Battlefield 2042” was littered of bugs and some have determined it. be unplayable.
Critics saw this comparison as EA executives clutching at straws, considering ‘Halo Infinite’ had its fair share of criticism from the gaming community, and it’s hard to imagine that was a factor that contributed so much to the abysmal state in which ‘ Battlefield 2042 launch.
Miele also briefly mentioned poor game design choices, the lack of a dashboard, the lack of voice chat and the dreaded specialist system as reasons for the failure, but EA has already said it will fix these. issues in a future update.
Although the list of reasons for the failure of “Battlefield 2042” seems to be quite long, it curiously does not mention any shortcomings of the executives of EA, which a number of fans blame for the disastrous state of the game, given that many of the issues raised in the meeting had been known for months before the game was released, but it appears that none of them were addressed.
As EA tries to figure out what went wrong and how to fix “Battlefield 2042”, players’ patience seems to be running out. The game has been out for three months at this point and players are already abandoning it in droves, especially after it was announced that any new content for the rather featureless game would be pushed back until the summer.
There is now also an online petition signed by over 200,000 people, demanding that all players be eligible for a refund for the game they describe as “a mockery of every customer who bought this video game for $70 because of EA’s false advertising.”
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