10 Game Boy Deep Cuts That Aren’t On Nintendo Switch Online

If you needed a reason to run the old DMG, we’ll give you ten. This list omits lauded titles like Avenging Spirit, Faceball 2000, Heiankyo Alien, Kid Dracula, QIX and Quarth – which appeared elsewhere as ports on older Nintendo home consoles or are available on Switch in some form – and instead rely on largely forgotten console exclusives. . Without delay…

Another HAL release predating Kirby, Trax is a top-down shooter that puts the player in control of a cute tank that can be steered freely in all eight directions, but with a turret that rotates clockwise. Clockwise. This constraint adds a layer of strategy when dodging, maneuvering, and aligning shots. Despite its brevity and low difficulty, the title offers smooth controls and is brimming with character thanks to its unique sprites and boss fights. Trax pushes the Game Boy to its technical limits and is a great little title to throw in to satiate a portable shump fix.

Originally envisioned as “Bound High”, a Virtual Boy-exclusive game in stereoscopic 3D that was canceled when Nintendo pulled the plug on the doomed headset, developers Japan System Supply adapted the title’s robot protagonist, Chalvo, and its game-focused gameplay. bounce for a Game Boy release, but as a 2D side-scrolling puzzle platformer. Although obscure and only released in Japan in 1997, Chalvo 55 creatively exploits block pushing, exploration, and the unique traversal mechanic of transforming into a perpetually bouncing ball to great effect.

Given its quality, it’s a shame that Mercenary Force is so overlooked. Released in 1990 by Meldac and steeped in the folklore of Edo Japan, this fast-paced side-scrolling shooter puts you in control of a group of mercenaries, each with unique abilities. Attack formations can be dynamically altered to gain strategic advantage, with each warrior possessing a unique kamikaze move that can be triggered before falling in battle. This is a true cult classic that will test your mettle while pushing the material to its limits.

Although it never left Japan, Konami’s 1991 title Cave Noire is historically significant as one of the first examples of a roguelike game on a handheld console, and it holds up respectably today. You undertake bite-sized quests in four procedural dungeons, each with a unique objective such as killing monsters, collecting gold, or freeing fairies. Inventory management and mastering the game’s turn-based movements are key to overcoming the high difficulty of later quests. A fan translation has been available online for some time for those keen to embark on this curiosity.

1990’s Bubble Ghost was based on an earlier Atari ST game, although it was the Game Boy version that gained notoriety for its charming sprite design and more precise controls. It revolves around a momentum-based puzzle, in which players control a friendly spectral entity who must delicately guide a bubble through rooms to an exit by blowing on it, while avoiding obstacles such as barbed wire, spikes, candles and fans. While patience and dexterity are essential, there’s a good reason why Bubble Ghost is on many “hidden gem” lists.

Saving what might be the best for last, Namco’s 1992 role-playing game Great Greed is a treasure. It has a knowing, quirky sense of humor that will appeal to EarthBound fans, as well as a fluid “hand-to-hand combat” combat system that links attacking and dodging to “A” and ” B” respectively and casts the assigned spells. to each of the four directional buttons. This ingeniously addresses the pacing issues that can arise during random turn-based battles, all with bizarre plots, food-themed kingdoms and enemies, rock music, and a radical anti-pollution message.

Let us know below which ones you’ve played and which ones catch your eye.

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